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Expectations Type

C#-friendly factory for saga expectations

Static members

Static member Description

Expectations.Create(resend, deadline, retryEvery)

Full Usage: Expectations.Create(resend, deadline, retryEvery)

Parameters:
Returns: Expectation

Declare what a waiting state expects: `resend` is sent on state entry and re-sent on `retryEvery` until a transition is persisted; past `deadline` (measured from the persisted state-entry time) HandleEvent receives an ExpectationExhausted message it must answer with a transition.

resend : IList<ExecuteCommand>
deadline : TimeSpan
retryEvery : RetrySchedule
Returns: Expectation

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