Saga<'Data, 'State, 'OriginatorEvent> Type
A pure saga definition. HandleEvent is obj-based so a single saga can match events from several aggregates; ApplySideEffects returns the transition plus the commands to dispatch.
Record fields
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Full Usage:
ApplySideEffects
Field type: SagaState<'Data, 'State> -> bool -> SagaTransition<'State> * ExecuteCommand list
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Full Usage:
InitialData
Field type: 'Data
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Full Usage:
Name
Field type: string
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FCQRS